Alice Counter Strategy — Pokémon Unbound
🏟️ Arena Field Effect: Tailwind & Strong Winds
Flying-type Pokémon benefit from permanent Tailwind (double Speed), and super-effective damage against Flying-types is reduced.
💡 Immunity & Counter Tip: Bring bulky Rock or Steel-type Pokémon to weather the storm, set up Stealth Rocks to exploit their frequent switching, and prioritize defense over speed.
⚔️ Alice's Team Roster
| Sprite | Pokémon | Lvl | Held Item | Ability | Nature & EVs | Moveset | Strategy Notes |
|---|---|---|---|---|---|---|---|
|
|
Skarmory | Lv.30 |
|
Sturdy |
Impish
HP: 252, Def: 252 |
|
Sets entry hazards immediately. Physical attackers taking contact will suffer Rocky Helmet damage. |
|
|
Dodrio | Lv.30 |
|
Early Bird |
Jolly
Atk: 252, Spe: 252 |
|
Choice Band boosted Brave Bird under permanent Tailwind is lethal. Very high immediate threat. |
|
|
Crobat | Lv.31 |
|
Inner Focus |
Jolly
Atk: 252, Spe: 252 |
|
Incredibly fast pivoting lead. Pivots out with U-turn to maintain pressure. |
|
|
Gliscor | Lv.31 |
|
Poison Heal |
Impish
HP: 252, Def: 252 |
|
Poison Heal gives massive turn-end recovery. Resists Rock and immune to Electric. |
|
|
Pinsir | Lv.32 |
|
Aerilate |
Jolly
Atk: 252, Spe: 252 |
|
Her Mega Ace. Aerilate converts Normal moves to Flying type. Quick Attack becomes a high-priority nuke under Tailwind. |
🛡️ Recommended Counter Teams & Tactics
Stealth Rock Setup
EasyAlice switches her Flying-types constantly. Rock-type entry hazards deal 25% damage to most of her team each time they enter.
- T1: Lead with Probopass or Lairon. Use Stealth Rock immediately while surviving Skarmory's lead.
- T2+: Use Rock Slide or Power Gem. Since their damage is reduced by the field, focus on surviving and letting hazard damage accumulate.
Bulky Burn & Stall
MediumAlice's team is mostly physical. Burn them with Will-O-Wisp to cut their Attack stats in half.
- T1: Use Torkoal to set Sun. Cast Will-O-Wisp to burn Dodrio or Mega Pinsir.
- T2+: Switch to Rotom-Wash to absorb Ground/Flying attacks and chip with Discharge.
🎁 Rewards & Gym Lockout Details
Victory Reward: Wings Badge, TM Fly (or Acrobatics), access to use Rock Climb out of battle.
You cannot re-enter Blizzard Gym after defeating Alice until post-game.
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