Alice Counter Strategy — Pokémon Unbound

🏟️ Arena Field Effect: Tailwind & Strong Winds

Weather & Speed Gimmick

Flying-type Pokémon benefit from permanent Tailwind (double Speed), and super-effective damage against Flying-types is reduced.

💡 Immunity & Counter Tip: Bring bulky Rock or Steel-type Pokémon to weather the storm, set up Stealth Rocks to exploit their frequent switching, and prioritize defense over speed.

⚔️ Alice's Team Roster

Sprite Pokémon Lvl Held Item Ability Nature & EVs Moveset Strategy Notes
Skarmory Skarmory Lv.30
Rocky Helmet Rocky Helmet
Sturdy
Impish
HP: 252, Def: 252
  • Stealth Rock
  • Spikes
  • Steel Wing
  • Roost

Sets entry hazards immediately. Physical attackers taking contact will suffer Rocky Helmet damage.

Dodrio Dodrio Lv.30
Choice Band Choice Band
Early Bird
Jolly
Atk: 252, Spe: 252
  • Brave Bird
  • Jump Kick
  • Quick Attack
  • Drill Peck

Choice Band boosted Brave Bird under permanent Tailwind is lethal. Very high immediate threat.

Crobat Crobat Lv.31
Black Sludge Black Sludge
Inner Focus
Jolly
Atk: 252, Spe: 252
  • Cross Poison
  • Acrobatics
  • U-turn
  • Roost

Incredibly fast pivoting lead. Pivots out with U-turn to maintain pressure.

Gliscor Gliscor Lv.31
Poison Orb Poison Orb
Poison Heal
Impish
HP: 252, Def: 252
  • Earthquake
  • Facade
  • U-turn
  • Roost

Poison Heal gives massive turn-end recovery. Resists Rock and immune to Electric.

Pinsir Pinsir Lv.32
Pinsirite Pinsirite
Aerilate
Jolly
Atk: 252, Spe: 252
  • Return
  • Quick Attack
  • Swords Dance
  • Close Combat

Her Mega Ace. Aerilate converts Normal moves to Flying type. Quick Attack becomes a high-priority nuke under Tailwind.

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🛡️ Recommended Counter Teams & Tactics

Stealth Rock Setup

Easy
Budget Friendly Core: Probopass, Lairon

Alice switches her Flying-types constantly. Rock-type entry hazards deal 25% damage to most of her team each time they enter.

Lead Turn-by-Turn:
  • T1: Lead with Probopass or Lairon. Use Stealth Rock immediately while surviving Skarmory's lead.
  • T2+: Use Rock Slide or Power Gem. Since their damage is reduced by the field, focus on surviving and letting hazard damage accumulate.

Bulky Burn & Stall

Medium
Core: Torkoal, Rotom-Wash

Alice's team is mostly physical. Burn them with Will-O-Wisp to cut their Attack stats in half.

Lead Turn-by-Turn:
  • T1: Use Torkoal to set Sun. Cast Will-O-Wisp to burn Dodrio or Mega Pinsir.
  • T2+: Switch to Rotom-Wash to absorb Ground/Flying attacks and chip with Discharge.

🎁 Rewards & Gym Lockout Details

Victory Reward: Wings Badge, TM Fly (or Acrobatics), access to use Rock Climb out of battle.

⚠️ Lockout Warning:

You cannot re-enter Blizzard Gym after defeating Alice until post-game.

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